Day 2 Progress


Got a lot more done today!  A lot of time was actually spent fixing some bugs (what else is new).  But I've changed up the movement code quite a bit to be more "Out of Control" and I've completed the entire layout/design of level 1.  Those waypoint lines you see in the attached images are points at which your input mappings will be swapped out.  This makes for very interesting gameplay.

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